//
//  utilities.h
//  Dominion
//
//  Created by Eric Hook on 2/13/14.
//  Copyright (c) 2014 Eric Hook. All rights reserved.
//

#ifndef Dominion_utilities_h
#define Dominion_utilities_h

int getTreasureDeckCount (struct gameState *gs, int player);
int getTreasureHandCount (struct gameState *gs, int player);
int compareTreasureDeckCounts (struct gameState *gspost, struct gameState *gspre);
int compareCoins (struct gameState *gspost, struct gameState *gspre);
int compareNumActions ( struct gameState *gspost, struct gameState *gspre );
int compareHandCards ( struct gameState *gspost, struct gameState *gspre );
int getRandomKingdomCard (int kindomCardSet[]);
int getRandomTreasureCard ();

//#define TRUE = 1
//#define FALSE = 0

#endif




